Camino Quest Board Game
Individual Work
Guangzhou, China
Jun 2024 – Dec 2024
Board Game Design
The project Camino Quest uses machine learning to analyze the Camino de Santiago pilgrimage in Spain through street-view image segmentation and natural language processing (NLP). By examining 20,000+ street-view images and 160,000 Instagram comments, the project reveals how environmental factors, like the sky, shape human's experience on these routes. These insights are then translated into a tangible board game that simulates the pilgrimage journey, offering players an interactive experience. This project highlights how data-driven design can deepen our understanding of human-environment interactions.